Monday, 27 October 2014
Sunday, 26 October 2014
Rigging Practice Happy Pose.
This is the front of the happy pose I tried to create, I went for him jumping in the air as if he was celebrating as I thought it would be a challenge. The hardest part of this was getting the arms in this shape, because when rotating them round, I had to be careful because if I didnt play around with all the joints then the shoulder pads would be skewed and the arm would go through itself.
Rigging Practice Angry pose
The image above is just to show the slouched position and slightly bent legs.
Character Turnaround
This is Milo, a character I created over the summer for a game project me and a friend are going to be making together, I plan to model him in maya sometime soon.
I decided to colour him in, im not sure on the final colour choices, i tried a few other options (insytead of grey i had white) but it didnt look right, it looked a bit too bright.
I decided to colour him in, im not sure on the final colour choices, i tried a few other options (insytead of grey i had white) but it didnt look right, it looked a bit too bright.
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